๐ Housing Rules & Guidelines
Player-owned housing provides characters with a personal space for roleplay, storage, and storytelling. Housing is a privilege, not a right, and must be used in a way that supports immersion, fairness, and server balance.
๐ต Purchasing a House
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Houses may be purchased using in-county currency or supporter currency, depending on availability and server guidelines.
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All house purchases must be approved and processed through the proper in-character or staff-managed systems.
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Ownership is tied to the character, not the account, unless otherwise stated.
๐ Activity & Ownership Status
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House ownership is expected to be actively used in roleplay.
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Prolonged inactivity may trigger a review of ownership status.
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Staff may contact an owner or monitor usage before taking action.
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Houses that are unused, abandoned, or clearly inactive may be reclaimed.
โ Inactivity, Departure & Auctions
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If a player leaves the county permanently or becomes significantly inactive, their house may be removed from ownership.
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Reclaimed houses may be placed into public auction, resale, or reapplication, at staff discretion.
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Former owners are not guaranteed the ability to reclaim the property unless approved by staff.
โป๏ธ Transfers, Sales & Inheritance
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Selling or transferring a house to another player must be approved by staff.
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All sales or transfers must be roleplayed in-character and properly documented.
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Informal or unapproved transfers are not valid.
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Inheritance or gifting of houses may be permitted if supported by strong RP and staff approval.
โ Use of Property & Exploitation
Houses must not be used to exploit game mechanics, storage systems, or spawn locations.
Using houses as:
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Safe zones to avoid RP consequences
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Log-out shelters during active scenes
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Duplication or storage exploits
is strictly prohibited.
Any form of mechanical abuse involving housing may result in loss of the property and further punishment.
โ ๏ธ Criminal & High-Risk Roleplay
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Houses may be used for criminal or grey-area RP only if it is realistic, limited, and balanced.
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Turning a house into an unraidable, consequence-free base is not allowed.
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Staff may impose restrictions or reclaim properties being abused for high-risk activities.
๐ฎ Raids, Searches & Entry
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Houses are not immune to roleplay consequences.
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Law enforcement may search or raid a property with proper RP justification (warrants, investigations, etc.).
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Owners must not exploit interiors, locks, or mechanics to avoid lawful RP outcomes.
๐จ Property Conduct & Customization
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Property customization must remain lore-friendly and appropriate to the setting.
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Blocking entrances, exploiting collision, or creating unfair advantages through decoration is prohibited.
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Staff may request changes or remove problematic modifications.
โจ Staff Oversight & Enforcement
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Staff reserve the right to:
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Review housing activity and usage
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Reclaim, freeze, or auction properties
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Remove ownership if rules are violated
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Housing-related decisions are final, though appeals may be submitted through proper channels.
๐ RP-First Philosophy
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Houses should enhance personal stories, relationships, and conflict.
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Ownership does not grant immunity from consequences or special status.
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Players are expected to prioritize roleplay quality over mechanical advantage at all times.