๐Ÿด Gang Rules๐Ÿท๏ธ Gang Progression

๐Ÿท๏ธ Gang Progression

Progression within the Zephyr criminal ecosystem is earned โ€” not handed out. Crews must prove their consistency, quality of roleplay, and impact on the server to climb through the ranks.

Each level unlocks greater privileges, larger rosters, increased hostile capacity, and enhanced customisation options. Progression is reviewed and approved by Gang Staff and must reflect long-term value, not just activity spikes.


๐Ÿ”น Trial Crew

Your first step into the criminal world. All eyes are on you.

  • 16-member roster cap
  • 12-member hostile cap

๐Ÿ”ธ Crew

Recognised. Known. Youโ€™re beginning to make waves.

  • 16-member roster cap
  • 12-member hostile cap
  • 5 custom clothing pieces (e.g. Jacket, Shirt, Pants & Tac Vest)

๐Ÿข Organisation

Youโ€™ve built structure, claimed turf, and gained real presence.

  • 20-member roster cap
  • 16-member hostile cap
  • 8 custom clothing pieces
  • Custom MLO (Gang HQ, hideout, or storefront)
  • Access to Gang Helicopter + unknown item [^1]

๐Ÿ•ด๏ธ Syndicated

Top tier. Feared and respected. You donโ€™t just operate in the city โ€” you help shape it.

  • 26-member roster cap
  • 20-member hostile cap
  • 10 custom clothing pieces
  • Larger stash within custom MLO
  • Custom Gang vehicle of own choosing

Rewards do not stop at Syndicated & rewards are not limited to these lists

Promotion is not guaranteed with time โ€” it must be earned through quality, creativity, and contribution to the broader RP environment.

Want to rise? Prove you belong here.